IMPORTANT NOTE: You do NOT have to register to read, post, listen or contribute. If you simply wish to remain fully anonymous, you can still contribute.
Topic History of: Video games and violence Max. showing the last 5 posts - (Last post first)
Author
Message
andrew
wyot wrote: I suppose the further point is hiw realistic games are now compared to them, and that the player can literally with VR be immersed to a realistic level as theagent of violence...things like the wild bunch or rambo are not really violent; they are "cartoons".
I am not qualified to say whether the changes in technology will lead to more actual violence..but it is a very impotrtaznt issue as the technology moves faster than our very limited understanding of the brain...
You might have a point - then again I have not touched or played a game well over a decade.
wyot
I suppose the further point is hiw realistic games are now compared to them, and that the player can literally with VR be immersed to a realistic level as theagent of violence...things like the wild bunch or rambo are not really violent; they are "cartoons".
I am not qualified to say whether the changes in technology will lead to more actual violence..but it is a very impotrtaznt issue as the technology moves faster than our very limited understanding of the brain...
Andrew
There have always been 'violent' video games...who remembers Mortal Kombat in the arcades ?